Imagine being able to create photo quality render in just a few minutes without the cost of developing an item in the modern world! My blog will introduce you to the powerful and convenient world of solidworks visualize and some of the features of this utility.
Introduction to visualize
Solidworks visualize is the visualization software cure introduced to users recently as in the forefront of stand-alone software tools for creating realistic visualizations using solidworks. Visualize is widely known in the industry for the quality visualizations it can create.
How to create a new project
Solidworks has made creating objects in visualize the easiest thing ever, from the fun of importing to removing the final render. One of the first screens to appear will get tabs set to itself of recently completed projects, some sample projects provided, and recent documents opened in solidworks. To create a new project, it is quite easy to select the “new project” option, highlighted in yellow in fig. 1 below.
Fig. 1. Initial interface
The next step to getting photo-quality rendering is to import the desired model file to work on. Visualize allows you to import a huge variety of file brands from solidworks files to sketchup files and 18 others into a fresh project! There are two different ways to import a file into visualize. To get started, navigate to the "video" page in the top left corner of the window and select "import" from the drop-down list (same as pressing ctrl i). Another way to import a file is to take it from the folder where it is currently located and drag it into the visualize search engine.
Figure 2. Importing files
Once the selected movie has been imported into visualize, an import settings window will appear allowing the user to decide what will happen to the imported file. The options listed will vary from person to person depending on how they like to import the file. It depends on the size of the imported file, the number of components in the specifics, and the like. There is still the possibility of deselecting some of the import settings tabs if that information is not needed for the final rendering.
Figure 3: import settings
For now, we will cover each tab with a single overview of the phenomenon that any one of them is trying to accomplish.
Geometry - the renders free focus of this tab is to decide how the imported files will work. You can change the colors/position of the entire imported file at once, or it can be refined so that any individual component of the assembly gets its own coloring or moves regardless of the others.
appearance - if desired, the appearance of the original model can be transferred from source file. There is, among other things, the possibility of finding missing textures and adding specified texture paths.
Cameras - any saved camera views from a single solidworks cad file are sometimes carried over from the solidworks software. Like animated cameras from fbx files.
Scene - this tab allows you to enable or disable imported environments or backplates from a solidworks file.
Decals - this tab allows you to import decals from the original solidworks cad file.
Adding colors to the model
After everything is imported into visualize , there is a part in the new century where creativity takes over! There are many methods for which color can be enhanced to a model, from basic flat colors to more complex looks such as bubble skin or heat treated titanium. Notice how there are two tabs in the top right corner, one labeled "local" and the other labeled "cloud". The local appearance tab is populated with the exterior design included with the downloaded software. You can list a lot more options for appearance that can be used with this problem. The cloud health tab allows the customer to select any look or color from the full online library, as well as local looks. The cloud appearance page contains some of the more recent settings.
Fig. 4. Appearance
Solidworks made the process of adding floral arrangements to a model very easy and effortless. Once the desired skin is found on the palette, all you have to do is click and drag the skin into someone else's part of the model to apply that particular color. If the selected look is not quite right, there is still the possibility to adjust and discuss them, then to get exactly the desired color.There is an included variety of colors for a life of color from everything that is available on the screen. Also included are sliders for manually browsing and sliding through each color. If the user-created color can be used for other projects, you can download the formation in this user-defined folder for future use. This is not too difficult to do by selecting the "export" option in the upper right corner and choosing "save appearance".
Figure 5. Custom appearance
Creating final render
After all appearances have been applied and the entire model is squared, you can now make a final render to showcase photorealistic renders. This can be done by selecting the output tools tab at the top center of the screen.
Figure 6: output tool for full rendering
There are many different options for developing the final render , such as choosing the size of the final photo, the resolution, and whether the software will use the cpu, gpu, or a hybrid of both. First select the file name, and at the end match, the final render will be saved in one folder. Then select an image format. There are following things like saving video as jpeg, bmp or something like png. No matter therefore what option is selected for the size, workflow will simultaneously scale the photo so that the size is not overly wide or rather oversized and thus the final rendering does not go out of proportion. Just below the size is the resolution option, which determines how many pixels per inch or per centimeter, depending on which option is selected. We have one general rule: the higher the resolution, the smoother the overall picture will be. Finally, the last settings that need to be adjusted are the rendering settings. Selecting a renderer gives you three options for how the final render will look; preview - poor quality, fast - slightly better than preview, while not reasonable, but accurate - gives the best results. The render mode will only appear if the exact mode is selected. The render mode allows the user to choose whether they want to set the number of passes with a quality parameter or set a duration limit. However, for the quality parameter, when many passes are inserted, the software should constantly perform a render pass, therefore, regardless of how much time is left until this final number is reached. The time limit provides a chance for the user to set x number of minutes, and if the time is reached, rendering will stop regardless of quality in our time.
Fig. 7. Output tools
Summary
With all that said, you now have the tools and basic potential to create those high quality photos to advertise your product, help you develop your design and simply create cool photos to show to friends and colleagues. It may take some time to get everything set up to illustrate exactly the one you want, but year after year these renders can be created quickly and better than before.
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